Showing posts with label Take Two. Show all posts
Showing posts with label Take Two. Show all posts

Wednesday, July 30, 2008

Game Publisher Profit & Loss

Via Kotaku, profit and loss margins for the 20 top game publishers. On its face this reflects what might be thought to be common sense; publishers who produce quality make a profit, while publishers that make rubbish pay for it.

It's not quite that simple, of course. The numbers include hardware divisions, so Microsoft shows a large loss representing their ongoing efforts to advance their market share. I seem to recall that Microsoft actually posted their first games division profit last quarter so next year's chart might look very different. Sony, of course, were more focused on launching Blu-Ray than they were on winning the console war this time around so their massive losses are less of a defeat than they are an investment in the company's ongoing future.

EA have recently come out and said they made a mistake by not backing the Wii as the winner in this console generation; their somewhat blinkered focus on the PS3 and 360 hasn't helped them over the last year. Ubisoft, on the other hand, are doing quite well, probably deriving both from their excellent Montreal and Montpellier studios, and from the way they were astoundingly quick to fill the Wii market with shovelware.

Atari, Midway and Sega are all victims of their own poor quality titles. These companies couldn't find quality gaming if you shackled it to their wrist.

My guess on Take 2's dismal performance here is that it's got something to do with their ongoing legal troubles. Take 2 of course includes Rockstar, whose games sell like hotcakes but can't seem to stay out of court. It's probably also worth noting that the chart above caps out before the release of Grand Theft Auto 4 so the profits from that are obviously not included.

Namco, Capcom and Squeenix are all excellent examples of producing good games based on original IP on a regular basis. We like what they make, and we pay them money for it. Everyone's a winner.

Vivendi is of course just another way of saying "Blizzard and Sierra"; most of that profit you see there is World of Warcraft alone. Vivendi's now merged with Activision so it's not unreasonable to expect a monster result next year from the resulting juggernaut.

Konami's interesting in that it feels like it should be down next to Capcom and Namco but instead they're storming the market. It's especially interesting as this chart predates the release of Metal Gear Solid 4. Konami's doing unusually well for a company that's shown such partisan support for this generation's console loser, the PS3. Does anyone have insight as to what's going on here?

Disney comes as a surprise to hardcore gamers; this is mostly just licensed games being made dirt cheap and sold by the truckload. It's a bit depressing that this kind of rubbish is so very profitable. Disney does own a few smaller studios like Lumines creator Q Entertainment, though.

And finally Nintendo tops the chart; they're the only company currently making a profit (and a fairly massive profit at that) on their hardware division, through both the Wii and the DS, but they're also the major developer for both those platforms, and platform-exclusive games like Super Smash Bros Brawl and Super Mario Galaxy spent significant periods of time at the top of sales charts across all consoles. Nintendo was making a profit even during the lame-duck years of the Gamecube, and now that they've actually got quality hardware on the market they're unstoppable.

Friday, June 06, 2008

Gaming News In Brief

A few bits and pieces:

* The Bioshock movie, to be directed by Gore Verbinski (Pirates of the Caribbean), is still in the works with John Logan (The Aviator) writing the screenplay, but don't hold your breath for it - the anticipated release date is 2012, to coincide with a possible Bioshock 3. (Bioshock 2 is making its way to shelves in third-quarter 2009.) (Read more)

* SoulCalibur IV will feature The Secret Apprentice (the protagonist of the upcoming Star Wars: Force Unleashed) as a playable character, alongside Yoda on the XBox 360 and Darth Vader on the PS3. (Read more)

* Developer Goichi Suda (No More Heroes, killer7) is working on something called "Project S", which is apparently a resurrection of Hideo Kojima's Snatcher franchise. Actually, that news dates back to April but the awesome keeps it fresh. The first part of the program is, for some reason, a radio drama (not a game), but if we're lucky a re-release of the original game might feature somewhere. Snatcher has previously only seen store shelves in PAL regions in the form of a Mega-CD game in 1994; the US had it slightly better with PlayStation and Saturn versions. (Read more)

* The Sci-Fi Channel says they're running some kind of TV show / MMO hybrid in the near future, with the actions of the one affecting the other and vice versa. It sounds a lot like what NBC tried (rather ham-fistedly) with its Heroes ARG, but I remain hopeful that this won't be the embarassing debacle that it sounds like. (Read more)