The game at this point doesn't really exist. What's been shown is basically a tech demo for how those mechanics might work in a game. The tech demo is not being released.Sounds great. I'm looking forward to seeing more of this as it develops.
We're hoping to have a bare bones version of the game by the middle of November and a more polished version ready for the Game Developer's Conference in March.
The music in the tech demo comes from songs Moby released for use in non-commercial projects and isn't likely to reflect what will be in the final version.
The feeling of the tech demo is kinda cold and desolate, because that's initially the direction we thought the game was going to go. Now it's become more of an interactive children's book. Aesthetically we're shooting for a mix of Dark Crystal and Japanese ghost story. I have no idea what that means musically, but it'll be interesting to find out.