While we're talking about my unabashed enthusiasm for a new Parasite Eve game, could I run through some of the rest of my gaming wishlist? These are games that desperately need to happen.
Vagrant Story 2: I'm not sure why Vagrant Story does not have memorial plaques installed in its honour in major cities worldwide. This is one of the most criminally underappreciated games every produced. In the absence of some kind of national moment of silence, it's clear that the Vagrant Story genius should be honoured in the manner traditional among the gaming industry - which is to say, by means of a sequel.
A new Blackthorne game: Whenever Blizzard want to remind people they've made games other than Warcraft, Starcraft and Diablo, they tend to drag out The Lost Vikings. That's a bit of a shame, because they should instead be drawing people's attention to Blackthorne, their 90s action platformer which worked a little like a cross between Abe's Oddyssey and Flashback. It's a property that needs some loving. And speaking of which...
A new Flashback game: Fade to Black never happened. Never happened. Which leaves Flashback sitting lost and alone with a "to be continued" ending that was never adequately consummated. This franchise is just ripe for a quality platformer in the style of the original to be developed for, say, XBLA or Wiiware. Providing, of course, that you can work out who owns the rights to it these days.
A non-Molyneux Syndicate game: Syndicate was full of great ideas. Cyberpunk corporate warfare, brainwashing crowds of people, tactical real-time lynch mobs. But it was by Peter Molyneux's then company Bullfrog, and their motto may as well have been "great ideas, woeful implementation". Much like other Bullfrog titles Magic Carpet, Dungeon Keeper, Populous and Power Monger, Syndicate hid its good points under a mountain of dubious pacing, poor level design and horrendous user interface. I would love to see someone competent take a crack at this franchise; unfortunately I think the rights are still with Molyneux in his new company Lionhead.
A Bethesda-made Ultima game: I love Ultima. Yes, despite everything that happened to it after Ultima VII. The rights to it are languishing a bit now, and in any case it's kind of run into the ground. The style of Ultima greatly influenced developer Bethesda's Elder Scrolls games and I can't think of anyone better suited to getting the property back on its feet. Right as I write this Richard Garriott is in outer space so there's never been a better time to steal the IP while he's not looking.
A new Road Rash: Haven't you heard? EA makes good games now. Or so I'm told. They still have the rights to bash-em-up motorcycling franchise Road Rash so it'd be great to see them do something with it. I'd say a good place to start for updating it would be to look at Criterion's Burnout franchise. I'm really jonesing to beat some bikers with a length of chain.
A new Star Control: Give the rights back to the creators. They've promised that they'll erase Star Control 3 from continuity and give us a real sequel to SC2. None of that "the Precursors evolved into cows" rubbish.
A new Azure Dreams: Did you play that thing? It was like a Pokemon-Roguelike-dating sim. Better than crack. I'm talking the PlayStation version, not the GBC port.
Duck Hunt: ... as a survival horror. Because that would be awesome.
I live in hope. Developers and publishers, take notes. These ideas are all filled with win, and you must implement them immediately. I know where you live.