Time for a browser game, and today it's Scriball.
I was indifferent to this one at first, but I'm finding I keep coming back to it. You have a yellow ball, which you have to move to the green dot on each level, and the way in which you achieve this is by drawing a line on the screen with your mouse. Make a slanting line, and the ball rolls down. Make a cup, and you catch the ball. Your line can only be so long so you can also pull it out from under the ball to send it plummeting. If you need to get more height, the mouse button tosses your ball into the air.
Simple concept, and familiar to anyone who's played Canvas Curse or Crayon Physics, but still compelling and challenging. Scriball's also got significantly more content than your average Flash game, with 40+ levels, three difficulty settings and a create-your-own-level mode.
Check it out on Kongregate.
Tuesday, February 10, 2009
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2 comments:
Curse you and your addictive flash games. *shakes fist*
Eventually they'll cease to satisfy, and you'll have to move up to the "hard stuff" at $80 a disc.
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