Wednesday, August 02, 2006

Portable Playable Identity

[Computer Gaming] [Game Design]

Something of a parting shot, before I sign off for the weekend. Duncan at Ghosts In The Game has an absolutely fantastic post about save states and gamer profiles, which winds up with the suggestion that memory cards/profiles should be tied to controllers. If you're playing regularly at a friend's place on their console, you buy your own controller for, what, $35-45 AUD and suddenly you have an investment in that console, and your identity is tied to it. You can take that controller anywhere, and have all your records, pre-sets, IDs et cetera appear on the host machine. Now, when you have the money for your own console, you're not going to take notice that the competition is suddenly extremely cheap - you're going to pony up for the brand you've already invested in.

Definitely something that left me saying, "That should have been my idea!"

Read Duncan's full post here.

BTW: I realise that controllers go for something more like $20 AUD unless they have bells and whistles, whereas memory cards are $60-80 AUD, or more for a decent PSP memory stick, but I'm figuring this hyptothetical profile controller will have to cost more than the old models, but could be still be relatively cheap because now it's the gateway to hooking people on the console proper. You have to spend money to make money, or somesuch.

2 comments:

Duncan M said...

Thanks for the mention. It was just one of those late night inspirations. It would be cool though.

Oh, and have fun at Continuum!

Anonymous said...

Random thing.... The guys from Penny Arcade have a podcast..... quiet funny.