[News] [Computer Gaming]
In what is blazingly unsurprising news to anyone who's been following things in this area, Blizzard has finally announced that development of Starcraft: Ghost will be delayed indefinitely. The shock isn't the announcement, it's that it's taken them this long to come clean. I still have trailers on my computer for this game which end with tantalising promises like "Coming in 2003!" The project was in danger of becoming the next Duke Nukem Forever.
This isn't the first time Blizzard have done this, either. Way back before Warcraft 3 was around, Blizzard were developing a traditional point-and-click adventure game in the Warcraft universe called Warcraft Adventures: Lord of the Clans which they cancelled when it was around 90% complete (including voice work) because it wasn't living up to their high standards. (The game eventually surfaced as a stand-alone novel and the plot was incorporated into the WC3 backstory.) More detail on the demise of Lord of the Clans can be found at Gamespot.
Blizzard says they'll be focusing their console efforts now on the next generation of consoles, and they still plan to deliver a Starcraft console experience. I'll believe it when I see it.
Check out Gamasutra's coverage here or the even more detailed coverage by Gamespot over here.
Tuesday, March 28, 2006
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