You've probably heard by now about the PS3 backwards compatibility problems. I thought I'd take a look at my game library and see exactly what difficulties I might have accessing my extensive back catalogue on Sony's new baby. The results are a bit depressing, although it's not as bad as I thought. Anecdotally I hear the biggest losers are those with a large number of anthology or retro gaming titles. Or, apparently, owners of PS1 Final Fantasy games.
Burnout 3: Takedown
When the user selects LOAD PROFILE, the following text appears: "Saved game data on memory card (PS2) in MEMORY CARD slot 1 appears to be corrupt. Please delete the corrupt data using the console's browser."
Throughout gameplay, vehicle engine sound effects play overlapped by static audio distortion.
Devil May Cry 3: Dante's Awakening
Throughout gameplay, when the user's character opens a door, the "warping" sound effect plays overlapped by a static noise.
When the user selects Driving Games, Car Chases, or High Scores from the Main menu, and the subsequent menu screen appears, certain menu options do not appear, and/or portions of the menu option text do not appear.
Final Fantasy Anthology
On the Final Fantasy V Disc (Disc 1), when the user’s character progresses to the first save point, and selects SAVE from the Game Menu, a black transition screen appears and the title hangs.
Final Fantasy Chronicles
Throughout gameplay of the Final Fantasy IV Disc, various graphics randomly drop out and/or flicker.
Final Fantasy IX
Throughout gameplay and FMA's, when the user’s character walks up or down on screen and the camera pans up or down to follow the movement, four transparent horizontal lines appear across the screen.
Final Fantasy Origins
Throughout gameplay of Final Fantasy II, when the user encounters a random battle, and the battle transition screen appears, the brightness level is adjusted.
Final Fantasy VII
On Disc 1, when the first battle begins at the Mako Reactor, a flashing black square appears around the user’s character's pointer.
Final Fantasy VIII
Throughout gameplay, when the user's party encounters a random enemy in the "world map", and the “pre-battle” transition screen appears, approximately 40 - 60% of the “pre-battle” transition screen appears black, and the remaining portion of the screen appears corrupted.
Guilty Gear X2
On the Guilty Gear X2 Title screen, with a PS3 connected to a CRT television, and the PS3 using composite out, multiple vertical lines appear flickering throughout the screen.
Throughout gameplay and FMA's, the screen flickers.
Metal Gear Solid 3: Subsistence
During gameplay, with 1 PS3 user hosting a Team Deathmatch Game Type, and 5 other users as clients, the host is randomly disconnected, and is unable to reconnect
Metal Gear Solid 3: Subsistence (Limited Edition)
Throughout the title, with the PS3 using HDMI out, the screen appears divided horizontally, and both of the divided portions of the screen display out of sync from one another.
Prince of Persia: Warrior Within
When the user completes the first level, an FMV plays, and a black screen appears, a random audio track plays for approximately 1 second and the screen flashes.
Resident Evil: Outbreak
The title is unable to perform intended HDD functionality.
Throughout gameplay, when the user’s character shoots an enemy, a medium pitched tone plays.
In TIME ATTACK mode when Xiaou is selected as player, the title does not recognize controller input when the user progresses to STAGE 6. (Fixed with system software update.)
You can check your collection (one at a time) by going here.